Spent Sunday and Monday evenings plodding through this. More than six hundred pages. Sloggy, often dry, occasionally digressive, but eventually informative. Probably only interesting if you're much interested in the history of TRPGs, why they are as they are. All kinds of historical perspective, both on the emergence of TRPGs from Avalon Hill-style wargames in the late 1960s/early 1970s (D&D was first published in 1974) and on the various influences as far as rules, setting/genre, and what "role-playing" and "character" mean in their context, and how those meanings came to be.
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Golden Hill by Francis Spufford
Well, this was at least vaguely disappointing. The prose was (I presume intentionally) very much in the style and voice of mid-eighteenth-...
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A beautiful novel about life as a mobster (in 1940s Tampa) and all the contradictions and complications of it. Lehane clearly has an ear f...
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This is a novel about people who are broken and not yet stronger at the broken places, though at least the two POVs you can see how and wher...
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Well, this was a bit of a disappointment. Not *horrible*, but a bit bland. and with stakes that in the end seemed abruptly lower--in the s...

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